Indie Game Developement + Annex Conquer the World Anime RTS
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New Ranger Options

May 24th, 2013 | Posted by Adrian in Uncategorized

Its been a long while since I’ve made new units for Annex. If you may recall the Renegade’s Ranger unit was a vehicle with an ability to swap equipment at any time (for a cost). Originally has 4 equipment types;

Default: Standard machine gun, good vs infantry

Rocket Ranger: Anti structure + anti air rockets

EML Ranger: Long range anti tank beam weapon

Acid Ranger: Strong anti Infantry

I decided to expand upon the Rangers equipment by adding two more equipment types:

Scout Ranger: High vision, increases range of adjacent vehicles

Scout Ranger Design

 

Scout Ranger: Ranger equipped with a laser designator, and other various sensors to detect enemy positions and relay them to adjacent units. Scout Rangers have much higher vision than other units and increase the attack range of adjacent vehicles, including aircraft, by 5. It is unarmed so it cannot defend itself. You are limited to only 2 of these units, and their effect does not stack.

Repair Ranger: High vision, increases range of adjacent vehicles

Repair Ranger Design

Repair Ranger: Straight forward, It repairs adjacent units, even in combat, though not as quickly as a factory. While there is no limit to how many you can produce, the repair effect does not stack. It is unarmed so it cannot defend itself.

This adds some interesting strategies to the Renegades Faction.

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